Showing posts with label iarc211-02. Show all posts
Showing posts with label iarc211-02. Show all posts

Thursday, November 26, 2009

Stephen Hawking Presentation Board

Perpectives of Stephen Hawking's Kitchen

Even though these perspectives are straight out of sketchup and pre-photoshop I'm still pretty impressed with how they turned out. Lighting effects and shadows still need to be added to create a more realistic feel to the space.


View of main work area from nook/laundry room


View of whole kitchen from nook


View into kitchen from living room



View of nook from kitchen


View of kitchen and nook from dining room

Wednesday, November 11, 2009

Logo Design



M concept for Stephen Hawking's kitchen is the nucleus of an atom and in this logo I incorporated my color scheme and the concept.

Monday, November 9, 2009

Concept Composite



My concept for Stephen Hawking's kitchen is "the nucleus of an atom". I think that the way I placed my images was successful but I am unsure how I should have gone about inserting my text.

Thursday, October 29, 2009

Carl the Vegetarian Zombie



Here is my completed composition for this weeks SYTYCD. Turns out that I won!

Wednesday, October 28, 2009

Sunday, October 25, 2009

Thursday, October 8, 2009

Case Study Section/Elevation


I found that this section was quite simple to layout other than having to guess the height of the ceilings. I feel that I still need to work on adding furniture and entourage to the space and make it look clean.

Wednesday, September 30, 2009

Hand Drawn and Photoshopped Camera



I found that this SYTYCD was fun. It was really nce to get hands on with taking a hand drawn contour and add color and shading with photoshop.

Monday, September 28, 2009

Gatewood Inspired Living Poster



I found it hard to find a working composition with the images being different shapes and sizes.

Saturday, September 26, 2009

Wednesday, September 23, 2009

Photoshop Perspective Three



For this image I focused on the dodge and burn tools to work with lighting and shadows. I still have trouble with placing light and shadow but hopefully experimenting more with it will help in figuring it out.