Friday, November 12, 2010

106 Parrish Street

Living Room


Bedroom with Partition Open

Bedroom with Partition Closed

Wine Bar

Wine Bar

Wine Bar Floorplan

Wednesday, October 20, 2010

Central Regional Hospital: Concept

My concept for the three PCU’s at the Central Regional Hospital is a rolling wave. A rolling wave represents the growth the patients make while at the facility and then the release of the issues the children face. A rolling wave also creates a visual representation though the calm waves that build up. This will be incorporated throughout the space by the use of gentle movements and patterns. The rolling part of the wave creates a stimulation and activeness in the space.

Central Regional Hospital: Children's Unit

Central Regional Hospital: Male Unit

Central Regional Hospital: Female Unit

Central Regional Hospital: Patient Rooms

Central Regional Hospital: Visit and Group Rooms

Visitation Room

Group Room

Central Regional Hospital: Storage Detail

Sunday, October 3, 2010

Seth Riskin

Seth Riskin's lecture on the anthropology of light focuses on the history of light and how it is perceived in different cultures. In many cultures light is seen as a representation of holiness, a higher being, power, as well as others. he also spoke of how light is something so vital to our existence but we cannot see it without being reflected off of other objects. Many people think that light can be seen when they think of sun rays that can be seen through the clouds. But really they are seeing light bouncing off the small particles of dust or water and allowing light to be seen.

The question asked at the end of the lecture about the perspective of light being changed between him preforming with light and viewing his performance with light was very interesting. It's interesting because of how he can further experience light in such a way because he has the experience of having a twin. He knows what it is to be in the light but he also know what it is to view it from a different perspective.

Wednesday, September 22, 2010

Central Regional Hospital : Preliminary Presentation


Patient Room

Group Room

Visitation Room

Main Activity Room

Main Activity Room

Tuesday, September 21, 2010

Design Development

Using my concept of a rolling wave and trying to stay with the theme of water for these units, I made my design decisions based on the aspects of water such as the movement, color, and relaxing nature of it. Water is very organic in movement and I wanted to soften the space by creating more curves and replacing the sharp corners with smoother and softer shapes. The furniture used in the main activity space is curvy in shape to create a more inviting area to sit. The design of the chairs create personal space with the higher sides and backs so that it can envelope the children in the chairs but still allows them to see over the sides to communicate with others and be seen by the nurses. With the partition I designed, I wanted to design it so that it would define different spaces but still allow for connections and viewing from all over the entire space. My design started with sketches that represent waves and I chose the one I placed in the space because if offers the option for a third space to separate the patients from each other. I also based many of my design decisions on the knowledge that the hospital has a budget to be considered. Because of this I wanted to work with what I knew they could afford and work with aspects that already did somewhat work for them but with some tweaking. This is seen in the custom storage unit that I developed.

Activity Room Design

Early Floor Design

Preliminary Presentation Floor Design

Custom Storage Design

Preliminary Presentation Model

Monday, September 13, 2010

Design Schematic + Concept

My concept for the three PCU’s at the Central Regional Hospital is a rolling wave. A rolling wave represents the growth the patients make while at the facility and then the release of the issues the children face. A rolling wave also creates a visual representation though the calm waves that build up which. This will be incorporated throughout the space by the use of gentle movements and patterns. The rolling part of the wave creates a stimulation and activeness in the space.

Circulation Map

Spacial Map

Window Patterns

Graphic Concept

Sunday, August 29, 2010

Powers of 10

Powers of 10 has changed my way of thinking as a designer in many different ways. The first being that changed perspectives can offer different and better views of designs. I showed this is my interpretation of this film by creating an optical illusion within a room. My plan was for the viewer to walk into the room and see a disarrayed group of lines but as they move into the correct perspective they are able to see the picture as a whole. My way of thinking has also been changed by the idea of zooming in and zooming out. By zooming in you take more notice of the details within a design. These small details are what come together to make the design complete and cohesive. By zooming out you look at the design as a whole and look at the big picture. This allows you to see if everything is cohesive and complete. The two must go together to make sure that the design is the best it can be. Finally, the film has allowed me to see that no design is ever complete. Design is ever-changing and what one person may see as perfect and complete another may see as incomplete and still needs improving. This is also where designers must realize where to stop when designing so they do not overdo it.

Monday, May 24, 2010

Computing in Architectural Design

This chapter starts out talking about how architectural computation has always been needed throughout history. It continues on to follow history in the advancements of architectural design. Computers showed up in the architectural practice in the early 1970’s and in 1984 the first drafting programs where created for personal computers but were still centralized towards architectural professionals. Then, in the late 80’s with the creation of PC class machines and faster processors drafting and modeling programs began to expand. With this advancement, computers became a tool for allowing designers to see what they could not with the naked eye and allow buildings that are not yet built to be visualized. Essentially the computer has become the human’s design assistant.

Wednesday, April 14, 2010

Cassandra's Design Strengths

Cassandra is a strong designer in how she is able to take experiences in everyday life or from travel and interpret them into her designs. She appreciates thing that others may not notice and turn them into a stand out part of many of her designs. She also has an extensive knowledge of unique design ideas that others have done and can take inspiration from them while making her down very different.

Saturday, April 10, 2010

Friday, April 9, 2010

My Strengths as a Designer

I feel that my strengths as a designer lie with graphics and digital rendering. My earlier experience with graphic programs has only expanded with the training I have received in iArc. My hand rendering skills are not as strong but taking my ideas that I sketch and putting them into a program like Illustrator or Sketch Up/Poidum helps me to create designs with my full potential. I hope that as I continue in the program my knowledge will only grow larger and larger.

Wednesday, April 7, 2010

Unity Village : Harold Kramer : Specs

Kitchen Standards
-Entrances at least 34" wide.
- Door should not interfere with appliances. Clearance should be 18" past door length.
- Work triangle should be used where distances travelled to each station should be between 4'-9',
- A large and tall appliance should not block two work centers.
- No major traffic circulation should pass through work triangle.
- Work isle width should be at least 42." In a "U" shaped kitchen the isle should be at least 60" wide. Spaces should have at least 60" minimum diameter for ease of wheelchair maneuverability.
- Walkways should be at least 36."
- Seating areas should have at lest 36" clearance between walls and counter table space. 60" for wheelchairs.
- Seated counters and tables should have 24"x18" deep knee space.
- Sink should be located between cooking surface and refrigerator.
- Knee space under sink 27" minimum for wheelchairs with a 34" max sink height.
- Sink bowl should be no deeper than 6.5"
- Exposed water ducts should be insulated.
- At least 24" Preparation area next to sink.
- If sink is located next to a corner there should be at least 3" frontage from adjoining counter with at least 21" of free space at adjoining counter.
- A section of continuous countertop at least 30" wide with adaptable knee space included.
- Countertop height should be between 29"-36" and adjustable for wheelchairs.
- Dishwasher should be within 36" of edge of sink. 21" clearance space between dishwasher and sink.
- Floor space of at least 30"x48" adjacent to dishwasher.
- Have at least two waste receptacles near cleanup/prep/sink areas.
- 15" of work area on handle side of refrigerator.
- 30"x48" clear workspace in front of refrigerator.
- at least 12"-15" of work-top area on both sides of cook surface. These areas must be at the same height as the cook surface.
-Countertop should extend at least 9" from back of cooking surface.
- Create knee space under cook top for wheelchairs with protective surfacing under the counter.
- 24" clearance between cooking surface and nonflammable surface above.
- cooking areas should be well vented. Vent controls should be placed 15"-44" above floor.
- Do not place cooking surface beneath a window.
- A fire extinguisher should be placed near the entrance/exit of kitchen.
- microwave oven and cabinets bottom should be 3" below user's shoulders and no more than 54" off floor. Microwave must be at least 15" off floor for wheelchair users with controls below 48" off the floor.
- At least 15" work area below or adjacent to microwave.
- 15" workspace next to oven. Workspaces across from oven must be at least 48" away.
- At least two counter heights should be offered.
- At least 158" of countertop 24" deep should be offered.
- use clipped or rounded corner counters.
- 150 square feet of shelf/drawer frontage for small kitchens, 350 for medium sized.
- Frequently used items should be 15"-48" above floor.
- GFCI (Ground Fault Circuit Interrupter) protection necessary for all appliances in servicing work-tops.
- All work stations should be well illuminated.
- At least one wall switch for lights. Lighting should be adjustable.

Bathroom Standards
-Doors minimum 2-10" opening.
- No entry should interfere with fixtures.
- Minimum ceiling height of 80".
- Clear floor space of at least 30" in front of fixtures.
- 30"x48" at each fixture for wheelchair maneuverability.
-Plan for knee space at lavatory for a seated user.
-consider wheelchair user's method of transfer to the toilet.
- Lavatory heights between 32"-43" according to user.
- Lavatory sink height should be no more than 34" for the seated user.
-Chipped or rounded corners on counters.
- Interior shower size at least 36"x36". 36"-42"x 60" preferred for a roll-in shower.
- Roll-in shower entries at least 36" or more.
-Shower controls located between 38"-48" above floor.
- Hot and cold identified with red and blue indicators.
- Controls should be operable with one hand.
-Grab bars 33"-36" above floor.
- Grab bars able to support static load of 250 lbs.
-Controls in roll-in shower above grab bar but no more than 48" off floor.
- Handheld spray unit should be provided with at least 59" of hose.
- Shower seat 17"-19" above shower floor.
- A removable tub seat should be at least 16" deep.
- The waterproof material should extend at least 3" above shower-head.
- Bathtubs with seats should have a horizontal grab bar at side wall of seat and at opposite wall.
- Toilet grab bars located on rear wall and side-wall closest to toilet.
- Glass used in tub or shower enclosures must be tempered.
- Hinged shower doors open outward.
- If steps are necessary they must be placed outside shower/tub and a bar/handrail is mandatory.
- Slip resistant flooring should be specified.
- Toilets/bidets should be spaced 15" on center from any obstacle.
- Toilet seat should be 15"-19" from floor.
- Storage of frequently used items to be 15"-48" off of floor.
- Door/drawer pulls should be operable with one hand.
- User's height to be taken into consideration regarding mirror height. Full height mirror for seated individuals.
- Toilet paper holder should be 8"-12" from toilet bowl and and 15"-48" above floor.
- At least one GFCI electric receptacle installed within 36" of outside lavatory edge.
- Switches and Receptacles shall not be installed within a shower.
- Task lighting should be provided for each functional area.
- At least one wall-switch controlled light provided.
- Light switches must be suitable for damp locations.
- Mechanical exhaust system vented to outside.
- Ventilation controls should e placed 15"-48" above floor.
- Radiant floor system, toekick heater,wall heater, heat lamps/fans should be used for heating.

Phase 3 Concept

The concept for phase two of unity village was to create order within the chaos of the everyday by utilizing the grid which naturally occurs within the existing architecture of the building.

My client is an elderly man who uses a wheelchair. His love for book collecting shows me that he is relaxed by his collection. Also, the fact that he is a collector and enjoys showing off his books means that he is naturally orderly.

When his children and grandchildren come to visit there can be chaos within the space because of the abundance of people in the limited area of his apartment. Order must be ceated to make the apartment seem like a peaceful and orderly place even while his family visits as well as allowing him sufficient space to maneuver his wheelchair.

Tuesday, April 6, 2010

Who is Harold Kramer?

Mr. Kramer is a retired, 63 year old man who uses a wheelchair. He often had his children and grandchildren visit and they use the guest room quite frequently. Often the living room will function as a makeshift guest room. Mr. Kramer is an avid book collector and enjoys displaying his vast collection for visitors. He eats out often and only cooks when his children visit.

Floor Plan Design

Wednesday, March 31, 2010

Final Perspectives

View into food prep area

View of reading/relaxation corner

View from food prep area into daycare

View of hall leading to daycare

Friday, March 26, 2010

Rendered Floor Plan

First Perspectives

View into food prep area

View from food prep area into daycare

View of reading/relaxation corner

View of all leading to daycare